I'm not very familiar with the cartoon exclusive equipment.In fact,I don't remember half the Joe /Cobra vehicles,period. I'll have to sharpen up and get back to you.
I would have like to see Hasbro make Pythona and perhaps some of the cartoon top brass.
Maybe some of the greenshirts(as a kid)so SOMEONE could have expired! (been killed)
As a child,I used the greenshirt guards from "Return of the Jedi " in place of the cartoon greenshirts.
Interesting...
That's quite a coincidence. The first Joe figures I ever bought were stand-ins for the Rebel Commanders I couldn't find in stores. Grunt and Airborne frolicked with the Ewoks for four years until I got into G. I. Joe itself.
If you can catch the show on CN or get hold of tapes or DVDs, you might be surprised how many fresh vehicles there were.
Since the early-miniseries DVD is pretty widely available, how about the robots Major Bludd used to search the crystal mines? Or the mountain-climbers the Joes used to scale the Cobra fortress? (Both in "A Real American Hero")
Re: Interesting...
I'm watching the DVD(over a period of a week)as we speak.
Yes,Bludd's searching robots were pretty nifty.I'll have to look into the other vehicles in this same mini-series.
Are there others you know of in ARAH or TROC?
Yeah, lots of 'em.
Among the many non-toy vehicles in ARAH and TROC (favorites marked with a *):
ARAH (approx. in order)
*triangular Cobra jets used, e.g., in Maj. Bludd's attack
a green Joe missile launcher that's not the MMS
Cobra helicopter about Dragonfly size
Water Moccasin and Chameleon prototypes
Snake-Eyes' minecar
SHARC prototypes
Torpedo's submarine
*Cobra sea sleds and the Baroness's sub
*Cobra submarine with red snake head
*the Cobra helicarrier
a Cobra version of the FLAK
Cobra Commander's gladiator droid
*hovering Cobra gun platforms
a three-wheeled Cobra cycle
grey Cobra combat robots
[plus the 'bots we've already mentioned]
I think there were more non-toy than toy vehicles in these early miniseries. The writers had to create new concepts to fill all the gaps. The result is like a two-hour game of "can you find this?"