Here's another Idea outta the box. Considering the rules I could easly win by doing my -200 move 5 times (Or less if I use my -500 move)
Heres my idea:
-500 Hp move (Only Once already stated)
-200 Hp move (Use after 2 more of your attacks)
-100 Hp move (Use after 1 more of your attacks)
This way players can be prone to use normal punches and kicks during their fights as well. Here is an example of the move regulations stated above:
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(Tequila Gundam)
HP:1000
Alright!! Lets do this!!
Beam Trident -200
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(Maxter Gundam)
Hp:800
Too bad for you!!
Machine Gun Punch -500
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(Tequila Gundam)
Hp:500
Alright take this back!!
Power Trident -500
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(Maxter Gundam)
Hp:800
Your too foolish
Surf Board Shield
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(Tequila Gundam)
Hp:500
NOOO!!!!
Spiked Punch -100
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(Maxter Gundam)
Hp:600
Burning Punch -200
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(Tequila Gundam)
Hp: 300
Comon Tequila Gundam!! Pull through!!
Block
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(Maxter Gundam)
HP:600
Take this!!
Cyclone Punch -100
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(Tequila Gundam)
Hp:300
Close call...
Beam Trident -200
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(Maxter Gundam)
Hp:400
Forcing me to punch at ya!!
Punch -50
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(Tequila Gundam)
Hp:250
Hehe!! Eat this!!
Spiked Punch -100
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(Maxter Gundam)
Hp:300
This is over!!
Burning Punch -200
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(Tequila Gundam)
Hp:50
So close!! I cant lose!!
Block
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(Maxter Gundam)
HP:300
Stop blocking and start fighting!!
Cyclone Punch -100
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(Tequila Gundam)
Hp:50
Almost over!! But I'm afraid I lost this bout!!
Beam Trident -200
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(Maxter Gundam)
Hp:100
Lets make this simple...
Kick -50
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