Vectrex
Unregistered User
(6/18/03 1:41 am)
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Small mistake and a bit
howdy, cool game.. medium is spelt wrong (meduim)
ps. I think it may not be that hard to implement slopes in the editor since you have descrete heights you could simply have 4 angled pieces each at 90deg to each other that start at one level and end at the other. Then it'd be up to the level designer to use them correctly.
pps. I think the inertia on the ball is abit too heavy. I think it'd be cool to keep it heavy but have the mouse button as some sort of temporary accelorator (maybe based on an energy bar that is fed from the coins you collect?)
ppps do you think it's possible to use havok in a multiplayer game? (ie over lan). Since havok says it's not the same each time (is there a way to change this?). I can't find anyone who has tried this
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